Click on the + icon on the top right of the screen. Using the Project Navigator, open the Main.storyboard file. With the project created, the references added, and the license set, coding can begin. If a Deployment license file and developer key are needed, refer to Obtaining a License.Īdding LEADTOOLS references and setting a license are covered in more detail in the Add References and Set a License tutorial. Evaluation license, obtained at the time the evaluation toolkit is downloaded.For details, including tutorials for different platforms, refer to Setting a Runtime License. It must be set before any toolkit function is called. The License unlocks the features needed for the project. Įdit the Leadtools-Bridging-Header.h file by adding the following imports:įor a complete list of which files to include in your application, see Files to be Included in your Application.For this project, the following references are needed:įramework references are located here: /LEADTOOLS22/Bin/Xcode/Frameworks/macOS: The references needed depend upon the purpose of the project. If you do not have a copy of that project, follow the steps in that tutorial to create it. Start with a copy of the project created in the Add References and Set a License tutorial. ![]() Get familiar with the basic steps of creating a project by reviewing the Add References and Set a License tutorial, before working on the Display Images in an Image Viewer - macOS Swift App tutorial.Ĭreate the Project and Add LEADTOOLS References
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